Glossary
Требуемые условия завершения
This glossary explains some special terms that are used in the lesson and are relevant in the context of games.
Обзор глоссария по алфавиту
Специальные | А | Б | В | Г | Д | Е | Ё | Ж | З | И | К | Л | М | Н | О | П | Р | С | Т | У | Ф | Х | Ц | Ч | Ш | Щ | Э | Ю | Я | Все
E |
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| FK | Engine | ||
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An engine is a software platform or framework used by game developers to create, design and run games. A game engine is a collection of tools, libraries and functions that allow developers to create the technical part of a game without having to start from scratch. In most engines, for example, functions for graphics, physics and sound are preserved, as well as often advanced functions. These elements provide a foundation for development on which the entire game can be built. | |||