Glossary
Abschlussbedingungen
This glossary explains some special terms that are used in the lesson and are relevant in the context of games.
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FK | Prototype | ||
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An early/first version of a game. The basic idea is to turn the first ideas for a game into a playable product as quickly and easily as possible. The prototype can then be used to improve aspects or transfer the game to another engine. A prototype is also suitable for presenting the ideas to others and getting feedback before proceeding further with the development of the game. Prototypes can be created in the same engine as the final product or in another form, e.g. on paper. | |||