Glossary
Completion requirements
This glossary explains some special terms that are used in the lesson and are relevant in the context of games.
Browse the glossary using this index
Special | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | ALL
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FK | Frame | ||
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A frame is a single static image in a sequence of images displayed in rapid succession to create a moving graphic or animation. In videogames, a frame is a single image displayed on the screen and the frame rate, measured in frames per second (FPS), determines how smooth and realistic the movements in the game appear. The more frames per second displayed, the smoother the animation appears. | |||