von Florian Kelle - Mittwoch, 6. Dezember 2023, 18:24
Collision describes the moment when two objects collide in the game world. These objects can be characters, enemies, projectiles, obstacles or other game elements. Detecting collision is an important part of videogame programming because it allows us to determine whether and how objects interact with each other. For example, the collision between a player character and an obstacle can mean that the character is stopped or suffers damage.